The plogue patch
Music to your ears, I promise
Tuesday, November 18, 2008
AM and RM, they do not fill me with joy. Devoid of ideas to complicate the basic patches offered us, i simply complicated the level of modulation by adding more modulatory units. Yep, sound gets more complex, fecked if I know how you find real sounds in that mess though, I grouped the monster together, added the values and wave types to the parametres box and hit random a whole lot (occasionally deviating and altering values manually, half the faders did not seem to affect the sound at all). Some vague hints of real sounds revealed themselves, a wave that could be a blowfly buzzing if it were a little less white noise like, i tried. The airplane sound reminds me of the sound of the airplane in sonic three, run sonic run. Using the RM patch (similarly modified with a heap of extra modulator units) I stumbled across this swell which could almost be the sea, if I just could have slowed it down a smidge more and gotten rid of the thump. In the interests of creating spaces, I ran this signal through to independent delays and panned the results hard left and right, with more patience and tweaking, I probably could have made something of this. The other two sounds are nothing narural, the second to last sounds like a living machine, the last thing just sounds cool.
The plogue patch
Music to your ears, I promise
The plogue patch
Music to your ears, I promise
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