Monday, November 24, 2008
Week 5 CC
Authentic MIDI mission went as follows
Guitar (the best achievement):
Created a duplicate of my riff for muted guitar (with edited velocities and staggered chords) in accordance with a suggestion from the article.
Borrowed a studio trick and replicated riff on an acoustic as well. The acoustic ended up very low as the steal string sample sounds a bit too electronic).
Played Riff through an OK electric guitar sample, still needed cohesiveness.
Bussed all guitar tracks to an auxillary and applied distortion, this tightened everything up and made it sound pretty nice, sounded a bit like QOTSA. I could probably do to lower the velocity on the melodic notes in the muted guitar part but other than that is good.
Bass, didn’t really take any advice, it sounded good how it is, it is in the key of A though which could add to realism, and, I made the lowest notes a bit sharp using pitch bend for, to make a bass that low, you have to downtune and that makes the strings very susceptible to being played sharp (too much pressure you see).
Drums:
Separated Snare from rest of kit so it could be reverbed a bit and potential pitch bent on the harder hits.
Should have spent more time lining up kick, hats and snare, they are still a bit out. Recording drum lines makes for the quickest route to realism, when having to rectify velocity and such, I thought back to how I would play it.
riffage
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